SDEF
// -----------------------------------------------------------------------------
//  $Logfile:: /Quake 2 Engine/Sin/Base Sin Data/Models/Powerups/shield.def   $
// $Revision:: 14                                                             $
//   $Author:: Joeske                                                         $
//     $Date:: 10/27/98 1:36a                                                 $
//
// Copyright (C) 1998 by Ritual Entertainment, Inc.
// All rights reserved.
//
// This source may not be distributed and/or modified without
// expressly written permission by Ritual Entertainment, Inc.
//
// This is a model definition file.  It is to be used in conjunction with Sin.
//
// -----------------------------------------------------------------------------
// MODEL DESCRIPTION:
// Biogenic Shields model for the Shields Powerup.
//
// MODEL AUTHOR:
// Michael
//
/*SINED Powerup_Shield (.3 .3 1) (0 0 0) (0 0 0)
Photonic Shield - Invincibility
*/

// -----------------------------------------------------------------------------
// FILE DECLARATIONS
//
// Model Commands
path models/powerups/shield
scale 1.0

// Base Model
shield.sbm

// Skins
normal	   shield_2.tga

// Normal Animations
idle        shield.sam
pose        shield.sam

// -----------------------------------------------------------------------------
// INITIALIZATION SECTION
//
!init:

// Class Setup
server classname object

// Sound Aliases
server respawnsound
server aliascache snd_activate "player/pkup/shield/activate3.wav"
server aliascache snd_deactivate "player/pkup/shield/fail.wav"
server aliascache snd_pickup "player/pkup/shield/pkup.wav"

// Icon and Inventory Name
server iconname "i_shield"
server itemname "Reactive Shields"

// -----------------------------------------------------------------------------
// MAIN SECTION
//
!main:

// -----------------------------------------------------------------------------
// SOURCESAFE Update Log
//
// $Log:: /Quake 2 Engine/Sin/Base Sin Data/Models/Powerups/shield.def        $
// 
// 14    10/27/98 1:36a Joeske
// Put wrong ref in there.
// 
// 13    10/26/98 10:24p Joeske
// Added in the cachemodel for manumit to help alleviate lag when loading.
// 
// 12    10/13/98 1:17a Joeske
// Removed aliasprefixe reference.
// 
// 11    10/10/98 3:10p Mph
// changed model
// 
// 10    9/30/98 2:44p Joeske
// Added in formatting.
// 
// -----------------------------------------------------------------------------


